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  • GlkTerm 1.0.3
    August 4th, 2007
    I've now released GlkTerm version 1.0.3. This is an update to the previous version of GlkTerm that uses the new 1.0.3 version of CocoaGlk.
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  • CocoaGlk 1.0.3
    July 27th, 2007
    CocoaGlk 1.0.3 is now available. This version of CocoaGlk mainly focuses on bug fixes, but also includes a couple of new features aimed at making it easier to port multimedia interpreters and customise client behaviour. Read on for the complete list of…
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  • Zoom 1.1.1
    July 27th, 2007
    Well, it seems that some of the new features in Zoom 1.1.0 had a few of the usual .0 release issues. I'm not sure how I managed to miss that TADS 3 games were failing to save. Zoom 1.1.1 fixes these issues and adds many new features to the plug-in system…
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  • Fix for black-on-black issue in Zoom 1.1.0
    July 9th, 2007
    The X11 version of Zoom 1.1.0 has an issue that can cause it to appear black on black. Oops: this was caused by a new preference in the OS X version not having an equivalent in the X11 version. I've made a patch for this problem, which you can download…
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  • 9 features you may not know about in OS X Inform
    June 11th, 2007
    While developing the Inform 7 IDE, many features were added to make developing a game smoother. This article lists some of the features that you may not have spotted. Automatically number headings Inform has a few features to help you manage the numbering…
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  • TADS 3 plugin fails to save games under Zoom 1.1.0
    June 3rd, 2007
    Oops, it seems that due to a bug in CocoaGlk, TADS 3 games are unable to save their contents. If you're encountering this problem, I've written a workaround. You can download an updated version of the TADS 3 plugin here. To install it, right-click on your…
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  • Image not found error while trying to run CocoaGlk clients
    June 3rd, 2007
    This post deals quickly with how to solve the issue of seeing an 'Image not found' error while running an application linked to the GlkClient framework. When you build an executable and link in the GlkClient library, you might see this while trying to run…
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